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The Day Before: The Ethical Lesson of Misleading Game Marketing

8/26/2024

For most of last year, the gaming world held its breath, eagerly awaiting what was promised to be a revolutionary release. Gamers worldwide had marked their calendars and prepared for the launch of The Day Before, a survival-themed Massively Multiplayer Online (MMO) Game that enticed players with trailers of an immersive experience. However, what was once the most highly anticipated game of the season left countless players in disappointed disbelief at their screens. The culprit behind this industry-wide hysteria was not a technical glitch or server issues, but a marketing campaign built on unfulfilled promises

Behind the gilded coat of false promises carefully cultivated by Fntastic – the development team behind The Day Before –a hidden reality of deception and exploitation was revealed. According to several reports, many issues had been plaguing the game’s development from the start. Much of the footage shown in trailers and promotional materials was either heavily scripted or outright fabricated, bearing little resemblance to the game’s actual state. Unfair labor practices, such as unofficial fines and long working hours often exceeding 16 hours a day, were typical for game development employees. These deceptive practices went undetected due to a lack of transparency in the gaming industry, especially in regard to development updates.

As a result, Fntastic’s deceptive marketing had consequences that heavily impacted the gaming industry and community. Steam, the most prominent digital distribution platform for PC gaming, was flooded with negative reviews and refund requests. The game also received a 1/10 on IGN, the lowest rating possible on the lead gaming review’s website. Gaming news outlets scrambled to cover the unfolding drama while social media platforms were ablaze with heated discussions and memes mocking the game’s failure. As a result, the developers had to publicly apologize for the game’s shortcomings and promised to make no profit from the game’s sales.

While Fntastic attempted to address some of the criticisms in the days surrounding the launch, the damage to its reputation proved to be long-lasting. Even though players were able to secure refunds, many felt betrayed by the gaming industry. The content creators who had staked their reputations on the game’s success faced severe backlash and have been forced to close their public channels. Moreover, the aspiring developers who might have looked up to Fntastic as an indie success story are now questioning the ethics of the industry they hoped to enter. 

Although Fntastic has already shut down the game servers and announced the studio’s closure, the damage has already been done. This scandal reflects the dangers of misleading marketing practices on individual and industry-wide scales. Individually, Fntastic’s marketing strategy needed more transparency and honesty. The gaming industry must also develop oversight and accountability to prevent such scandals.

In economics, it’s widely known that information asymmetry can lead to market failures because sellers tend to produce unfair practices that ultimately harm consumers when they have access to better information. For example, sellers may exploit their informational advantage by charging higher prices or selling lower-quality goods, ultimately hurting consumers. In this case, Fntastic controlled its game’s narratives through carefully crafted trailers and promotional materials, creating discrepancies between its knowledge and players’ high expectations of the game. As a result, countless players immediately purchased the game upon its release, only to realize that the content was not worth their investment. In this incident, the expectation derailment affects almost half a million potential customers at its all-time peak. 
The gaming industry could have prevented this massive disappointment if there had been stricter regulations on game marketing or industry-wide standards for gameplay representation in promotional materials. The Day Before scandal highlights the urgent need for the gaming industry to reform, as deceptive marketing practices have eroded trust between developers and players. The industry must prioritize transparency, accountability, and ethical promotion to rebuild this trust. By focusing on genuine innovation rather than exaggerated notions, developers can ensure that future releases live up to their promises.